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AI Insights · Timothy · October 2021

Top Turn-Based Tactics Games in Oceania Q3 2021

Discover the performance trends of the top 5 turn-based tactics games in Oceania for Q3 2021, including downloads, revenue, and active users.

Top Turn-Based Tactics Games in Oceania Q3 2021

In the third quarter of 2021, the top five turn-based tactics games on a unified platform in Oceania showcased diverse performance trends. Below is an overview of their downloads, revenue, and active user metrics based on data from Sensor Tower.

Bowmasters - Multiplayer Game

Throughout Q3 2021, Bowmasters - Multiplayer Game experienced fluctuations in both weekly revenue and downloads. Revenue peaked at approximately $6.3K in early August but saw a gradual decline towards the end of September, ending at around $3K. Downloads started at 8.9K in late June, dipped mid-quarter, and recovered to 5.5K by the end of September. Weekly active users remained relatively stable, averaging around 42K to 44K.

Tank Stars

Tank Stars saw a relatively stable trend in weekly revenue, with a peak of $1.5K in mid-September. Downloads showed a downward trend initially, starting at 6.6K in late June and ending at 3.8K by the end of September. Active users also followed a declining pattern, starting at 26.4K in late June and falling to approximately 18K by the end of the quarter.

FINAL FANTASY BE:WOTV

FINAL FANTASY BE:WOTV demonstrated significant peaks in revenue, particularly in late August and late September, reaching up to $16.8K and $14.7K, respectively. Downloads peaked at 774 in late August, while active users saw a steady increase towards the end of the quarter, reaching around 1.7K by late September.

The Walking Dead No Man's Land

The Walking Dead No Man's Land showed a steady increase in weekly revenue, peaking at $3.4K in early September. Downloads were modest but showed a slight upward trend, ending at 277 by late September. Active users remained relatively stable, averaging around 900 to 1K throughout the quarter.

Super Mechs: Battle Bots Arena

Super Mechs: Battle Bots Arena had a notable peak in revenue in early August, reaching approximately $1.5K, but saw a decline towards the end of September, ending at around $687. Downloads remained fairly consistent, averaging around 200 per week. Active users also remained stable, averaging around 600 throughout the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021